Devlog
RSS: feed.xml · Page 1 of 3
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What's changing on 1 DecemberA heads-up about some changes to the tiers. Nothing happens until Tuesday 1 December, and the short version is that nobody loses anything.
2026-11-02 -
Dev log #3: chests, rest steps and wading soundsSeven free Foundry VTT module updates. Quartermaster turns chests into loot caches, Respite skips unused rest steps, and Waterline adds wading sounds.
2026-10-22 -
Monstrous Feast 1.0.0Monstrous Feast is leaving Early Access. The module is on public GitHub now as 1.0.0.
2026-08-09 -
The Packs pageOverlays still download in the browser and unzip into ionrift-data. There is now one place for that:
2026-08-01 -
Cursewright leaves Early AccessThat was a Potion of Healing stack, but one of those in the stack was poisoned. Common rarity, the right red flask, the right wording on the sheet, regains 2d4+2. Aoth drank it mid-fight, already blee
2026-06-24 -
Homebrew Recipe Editor
Respite v3.3.1 adds a homebrew recipe editor for Foundry VTT. Write cooking recipes, ingredients, foraging results and DCs that merge with content packs.
2026-06-21 -
CursewrightFor those who haven't seen it: Cursewright is a cursed item system for Foundry VTT. Mechanical curses that use what the platform can actually do. The inventory system, item sheets, combat hooks, rest
2026-06-16 -
Respite v3: Pick how your party restsThis was supposed to be a light touch update. Once I got stuck in, It turned into a huge revamp of every UI system and took a lot of testing to get to this point. It feels like a real evolution. Respi
2026-06-06 -
Ionrift Quartermaster is liveQuartermaster has been quietly available for about a week now, but I wanted the core item pack and the install pipeline solid before making noise about it. That's done. Here's what it is.
2026-05-30 -
Quartermaster Core ItemsQuartermaster Core. The base content overlay for Quartermaster. ~60 items across three categories, to flavor your loot caches - no tier required.
2026-05-27