Released

Daggerheart Animator

Combat VFX

Daggerheart
Preview
Daggerheart attack roll triggering an Automated Animations playback

Bridges Daggerheart monster attacks to Automated Animations. Generates temporary weapon items during rolls so animation hooks fire for claws, bites, and ranged abilities. No configuration needed.

Monster attacks in Daggerheart often lack weapon items for Automated Animations to hook into. This module generates temporary weapons during the roll so claws, bites, and breath weapons animate without configuration.

Works alongside the Daggerheart system and Automated Animations modules. No per-monster setup required.

Auto weapon items Animation hooks No config

Install from the Foundry package page, or grab the manifest from GitHub.

← All modules